An example of the grayscale image is seen on the left. The brightest (white) colors will be the tallest points and the darkest (black) colors will be the lowest points. Obviously the different shades of gray will be mid-size buildings.
I am also including a video tutorial below if you should want to watch this tutorial again. [Or if your family or friends would like to create something like this.]
Here are three very different examples of texture "bump maps" to create city scenes:
This is a beautiful example of what you can do with this -- although there was significant editing after the initial creation. |
You can use this technique in creating individual buildings as well. The rounded building on the above-right image is an example of that. Here are a few examples of "bump maps" that you can use for interesting buildings.
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