Showing posts with label Pull Toy. Show all posts
Showing posts with label Pull Toy. Show all posts

Monday, February 13, 2012

Rhino: Work on Chess Boards, Chess Pieces and Pull Toys

On Thursday and Friday of last week I kind of threw chess pieces and pull toys at you and didn't give you much time to work on them.  Today, tomorrow and Wednesday I would like you to work on them.

I would also like you to feature them on a table of some sort with a floor and walls.  Remember that a large block makes the floor, another large block makes a wall, and another makes another wall.  The you can add a block as a table (or actually make a table) and shine some spotlights on it.

Add your checker/chess board to the table and adjust the lights if necessary.

Some specifics:
  • Chess Pieces:  Complete a full chess set (Pawn, Rook, Knight, Bishop, Queen and King)

 Pull Toys: 
    • Trace an object (animal, vehicle, etc.) and extrude it and cap it.
    • Create a block for the object to sit on
    • Add axles and wheels (I use cylinders)
      • I also use Filletedge on these to round them off
    • Draw a curve that will become the string or rope
      • Select the curve and type "Pipe"
        • Set the width of the first end (i.e. .25")
        • Set the width of the other end (i.e. .25")
        • Press ENTER
    • Add textures and bump maps

Friday, February 10, 2012

Rhino: Wooden Pull Toy

Today we are going to be creating a wooden pull-toy which will include wheels, axles, a rope, etc.  Remember that a wooden toy for children typically has rounded (filleted) edges.  Because there isn't a definite pattern for this project, I expect it will take a couple days to find a good design, model the body, create the wheels, etc.  Over the next couple days [while you are working on this project] I will also be grading your animations.

Here are some examples of wooden pull toys that I found simply by typing "wooden pull toys" in Google.

Notice the different ways that wheels are done, different painting styles, different types of wood pieces (spheres, flat wood, beveled edges, etc.), and different methods for ropes/pulls.

You can also find woodworking plans on the Internet which you can actually use to create 3D models.  Here are a few examples:
Something else you might want to try is doing a search for "silhouette animal".  Here are a couple examples:
Using the camel silhouette, I traced a curve, extruded it, capped it, filleted the edges, and created the following pull-toy:


REMEMBER:

•  Add your name to your projects
•  Save Photoshop projects as PSD and JPG
•  Save Bryce projects as BR7 and [Save Image As] JPG
•  Save Sculptris projects as SC1 and JPG and export it as an OBJ.
•  Save Rhino projects as 3DM and JPG
•  Save Flash projects as FLA and go to FILE>PUBLISH SETTINGS and publish as SWF and JPG
•  Upload finished projects to your portfolio and/or your DeviantArt page
•  Keep checking your grade on PowerSchool