Tuesday, May 29, 2012

Finish How-To Projects

I would like you to spend today finishing up your video How-To projects.  When I return tomorrow I will pass around a USB drive for you to copy your videos to.

The schedule for this week:
  • Tuesday (Today): Complete How-To Video [Substitute]
  • Wednesday: Begin Music Montage Video
  • Thursday: Work on Music Montage Video
  • Friday: Work on Music Montage Video [Substitute / Senior Trip]
Remember:  Stay on task.  If you have completed everything, find something useful or educational to work on.  Don't waste class time with games.

NOTE: 
 Tonight is Freshman Orientation and the computer lab will be open for parents to check out.  PLEASE take the last 5 minutes of class to pick up trash, straighten computers, put chairs back in order, etc.

Tuesday, May 22, 2012

Video Tutorial / How-To

TUTORIAL VIDEO SUBMISSION

Final Videos Must:
  • Include Title
  • Include Edited Video Clips
  • Include Step-by-Step Instructions or Guidance
  • Include End Credits (who did what?)
  • Be useful / informative
  • Be 10 minutes or less
Videos Must NOT Include:
  • Commercial Music (i.e. Lady Gaga, Metallica, etc.)
  • Inappropriate Material (words, gestures, images, gangs, etc.)
  • Illegal Material (drugs, alcohol, nudity, etc.)
Suggestions / Ideas for Tutorial Videos:
  • How to change the oil on a VW Beetle
  • How to hang drywall
  • How to bake and frost a chocolate cake
  • How to play scales on an alto saxophone
  • How to clean a fish tank
  • How to sew a pillow by hand
  • How to make a cherry pie
  • How to buy a car (what to look out for)
  • How to mix a song in Virtual DJ
  • How to Dougie, Spongebob, or some other dance
  • How to French Braid hair
  • How to draw anime characters
  • How to get your deviantART works seen by more people
  • How to do a flower arrangement
  • How to build an automatic cactus harvester in Minecraft
  • How to build a raised vegetable bed

Friday, May 18, 2012

Photo Story 3: A Portfolio Slideshow

Today we're going to begin using a free program (you can download it here) called Photo Story 3.  Photo Story 3 is a free presentation tool for creating digital stories with photos, text, transitions, audio narration and background music. It is a modern day version of show and tell or story telling.

You can select numerous photographs [in order if you prefer], add background music, narrate your slideshow, etc.  If you don't have music of your own, Photo Story has a build in "music creator" which will fit a variety of "moods".

Today we are going to create a slideshow using pictures of our projects from our portfolio's.  These include Photoshop, Bryce, Rhino, Sweet Home 3D, etc.  You can also include screen shots of HTML or Flash, or even your other creations (welding, woodwork, paintings, etc.).

To create a Photo Story 3 project:
  • Launch the Photo Story 3 application
  • Check "Begin a new story" and click "Next"
  • Click "Import Pictures"
  • Select the pictures you would like to use in your project and click "Ok"
  • Click "Next"
  • If you don't wish to add titles/comments to your pictures, click "Next"
  • If you don't want to record narration, click "Next"
  • Click "Select Music" and choose the MP3 file you want to use for your background music
  • Click "Next"
  • Select the folder you want to save your work to (I suggest Thawspace) and click "Next"
  • Photo Story 3 will now build your movie file

Thursday, May 10, 2012

Sweet Home 3D: Design a House

Yesterday we began exploring features of Sweet Home 3D -- a free 3D home design program which does rendering, animation, etc. The program has an active developer community and a lot of extra models you can download for free.

Sweet Home 3D: http://www.sweethome3d.com
Sweet Home 3D Models: http://www.sweethome3d.com/importModels.jsp

Our goal over the next couple of days is to design a house with at least one bedroom, a kitchen, a living room, and a bathroom.  You are welcome to create additional bedrooms, a family room, a garage, a workshop, or whatever.  Just have fun with it.

When you are finished, take some "photos" (renderings) of different rooms and/or angles to put on your portfolio.

Other web sites with 3D models

The following sites offer also some 3D models at OBJ, DAE, 3DS or LWS formats supported by the furniture import wizard of Sweet Home 3D:
Google 3D Warehouse (a big choice of models at DAE/Collada format)
Resources.blogscopia (free well designed models shown also here)
ArchiBit Generation (various well designed models)
Flying architecture (various models with regular updates)
Kinnarps (office furniture)
Free the models (furniture tested in Sweet Home 3D)
Kolo (bathroom furniture)
Creative-3D.net (a lot of importable furniture, but monochrome)
Klicker (a few chairs and trees)
Model3D.biz (various models, but a few models can't be imported)
Baumgarten Enterprises (a few interesting models, generally for industrial purpose)
3DPlants.com (a lot of plants but without colors, except for the Plant of the month)

OTHER USEFUL DOCUMENTATION:

Create Multi-Story Homes:   http://www.sweethome3d.com/multiLevelHouseGuide.pdf

Creating Sloped Roofs/Ceilings/Etc:   http://www.sweethome3d.com/slopingCeilingGuide.pdf

Plug-Ins & Extentions (Haven't checked yet):    http://www.sweethome3d.com/pluginsUserGuide.pdf



This video tutorial does a pretty good job of showcasing the tools in Sweet Home 3D -- although it's a much earlier version:



Monday, May 7, 2012

Flash: Screen Saver (Programming I)

We will be using these actions for the project today:

/* ------------ Actions for Frame #1 ------------ */

/* Set Speed */
speed = 1.5;
movex = speed;
movey = speed;

/* Set Borders */
left = 110;
top = 130;
right = 904;
bottom = 648;

/* Randomly place object -- sw & sh are stage width & height */
sw = 1024;
sh = 768;
xpos = random(sw)+1;
ypos = random(sh)+1;

/* ------------ Actions for Frame #2  ------------ */

/* Place ball on the screen at x1,y1 */
setProperty ("ball", _x, xpos);
setProperty ("ball", _y, ypos);

/* Move object by adding/subtracting xm,ym */
xpos = xpos + movex;
ypos = ypos + movey;

/* Adjust direction if we hit an edge */
if (xpos > right){ movex = speed * -1 }
if (xpos < left) { movex = speed  }
if (ypos > bottom){ movey = speed * -1 }
if (ypos < top) { movey = speed  }

/* ------------ Actions for Frame #3 ------------ */
gotoAndPlay(2);

REMEMBER:

•  Add your name to your projects
•  Save Photoshop projects as PSD and JPG
•  Save Bryce projects as BR7 and [Save Image As] JPG
•  Save Sculptris projects as SC1 and JPG and export it as an OBJ.
•  Save Rhino projects as 3DM and JPG
•  Save Flash projects as FLA and go to FILE>PUBLISH SETTINGS and publish as SWF and JPG
•  Upload finished projects to your portfolio and/or your DeviantArt page
•  Keep checking your grade on PowerSchool